This tween girl is named Andy, she just got noticed by a boy she likes. She's shy. I animated her upper body, facial expressions and also the camera acting as the point of view of the boy using Maya 8. The character, rig and textures are by John Doublestein provided to the CG community at no charge. Thank You John.
03/08
Hi There!
This little Native American girl is playing outside while she is suddenly startled by an insect. This is a modified version of the Andy rig by John Doublestein. I animated her in Maya 8. I modified the texture maps to fit the story.
02/08
Vector Architecture
These various Architectural themed buildings and objects were modeled and animated solely in Maya. I used the Maya Vector Renderer "Ravix" to render scalable Flash SWF's of these animations to create a more cartoony look.
01/08
3D Logo
This logo started out as a zBrush sculpture. I also used the zBrush Toy plastic materials to color it. I recorded myself spinning the logo in 3D space and exported the frames to Flash where I tweaked the timing of the keyframes.
01/08
Indie Rocker Girl
Indie Rocker Girl is a 2D Paper-Doll Style Animation done with After Effects. I created all the graphics in Photoshop, using Photoshop vectors and patterns. I drew all of the elements by hand and imported them into AE. I then used AE's wonderful parenting capability to create a 2D rig...this is a time consuming way to animate. I think I prefer 3D.
01/08
Digital Sculptures
These sculptures are all done using the wonderful program zBrush by Pixologic. I used a Tablet PC with zBrush to hand sculpt and paint the models. I recorded turntable animations of the objects and strung them together in AE.
12/07
Clumsy Santa
Clumsy Santa is a great little 3D character I modeled, textured and animated myself in Maya 8. This character is animated without a rig but by simply keying the translation and rotation channels of grouped objects. The power of animated groups in Maya is staggering.
10/07
Lip Sync w/ Audio
This animation is the product of a great online Maya Animation training course from Digital Tutors. Topics covered in this training were; lip syncing, animating to dialogue, timing and spacing, pose to pose, and facial expression.
04/07
Robot Boy Walk Cycle
This walk cycle was created while studying Character Animation Walks. I created this cycle in Maya using a pre-designed Rig and Character created by Digital Tutors.
12/06
Octo
Black and White, Comic book style animation. Hand-keyed frames. Animation rendered in Sketch style. Create in Poser with preset model.
12/06
Jumping Man
Jumping man is seriously about to take someone's head off if you don't watch out. He was created in Poser and rendered in Poser as well.
12/06
Super Boxman
Super boxman is one of my first animations created using Poser's pose-to-pose ability. I rendered the animation in Poser's vector renderer.